![]() ![]() Q: Why is the size of the blueprinted image limited to 256×256?Ī: For some reason anything larger than this and the game simply wont load the blueprint, I dont know why and Ive tried to get around this but have yet to find a way ![]() ![]() Got to github and create a issue describing the feature you want and I will look into it Extra InfoĪ: If you created the blueprint while the game was running restart it and you should then be able to find it on the lift ![]()
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